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Platforming Physics pt. 2

posted Jun 2, 2011, 10:06 PM by T. J. Chapman
Glad to say that many of the initial bugs have been worked out in the current system, and some tweaks have been made to increase efficiency -- the Xbox can now handle up to 100 moving characters on screen at once... however, slopes have not been ported correctly yet, but I will be working on that soon! I look forward to it.

Stay tuned for further progress!!
- Falcon Five
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